This is a 3D work in progress for the Leepa-Rattner Museum of Art. I volunteered for this project to help support their programs. There are 3 interactive versions of this model, which are completely differentContinue reading
Snooty Virtual Experience AR
The Snooty Virtual Experience was a volunteer project to help educate the public about the longest-living manatee named Snooty. It also was an effort to teach some of the biology and ecology involved with manatees.Continue reading
Atoms and You!
This is an episode from Professor Tidlybit’s YouTube channel. All animation editing and voice-over was done by me. It utilizes Character Animator and was featured briefly by Adobe as an educational example.
O&P Video Series (editor/producer)
I was the technology coordinator and editor for the (multi-camera) instructional video series for the H.O.P.E Orthotics and Prosthetics grant involving a consortium of 5 independent colleges throughout the U.S. Over 20 episodes.
Narrated Interactive WebGL Frog
This is a narrated example of the external anatomy of a frog. It’s basically a WebGL interactive model nested inside a Storyline 360 file. It has the ability to engage, and provide a SCORM scoreContinue reading
HeroLand
“Hey Richard – I’m founder and CEO of Articulate. I am BLOWN AWAY with what you have done here. It’s beautiful. Congrats. “ – Adam Schwartz founder and CEO of Articulate HeroLand has recently been called oneContinue reading
Cardiology Observations (RISE 360)
This is a popular Articulate 360 Showcase Example in Rise that I made. I experimentally prototyped this with a focus on heart animations in the gif format. Something no one was doing at the time.Continue reading
Human embryogenesis [weeks 1-9]
This is an example of a dynamic timeline infographic that has a morphing slider thumb that changes as you drag it. It also has a transparent Storyline background that overlays a looping mp4 attached toContinue reading
Froguts jr.
This is a sample of froguts jr., a STEM series on science facts for kids. All animation and graphics, audio, voice-over, and music were done by me. This is closely related to the Owl PelletContinue reading
Tennis Elbow in 3D
This is a brief overview of some aspects of Tennis Elbow in 3D. Some palpitation and Action Simulation. Based on some simple models and kinetic actions I built. This too is integrated with LMS capabilities.Continue reading
Connect 4 3D Simulation
This is a fully 3D simulation of Connect 4 that has LMS integration (if you really wanted it). It’s fully constructed with real-world Physics and Gravity. The logic is embedded in the Articulate Storyline framework.
3D Toad LMS/WebGL Integration
This project is an integrated WebGL app within Storyline 3 for Biology simulation. The model is based and retopologized from actual photogrammetry source. However, the mechanics and animation were aesthetically created. You can See thisContinue reading
3D WebGL Virtual Part Task Trainer
This is a hybrid WebGL part task trainer/online learning object. I designed it as an experiment for 3D web development using glTF™ (GL Transmission Format) with its cost-effective specification that is royalty-free. Instructions: Select each identifierContinue reading
Goniometers V1 and V2
Here are 2 Goniometers I made using completely different types of software. The first is V1, which was built with Flash and converted via Swiffy to HTML5. The second one V2 is built using Storyline’s dials. V2 isContinue reading
Autofocus Medical Content
The Autofocus infographic exploits screen real estate by providing compact amounts of material hidden within a scene. When an area is hovered over or clicked, the screen autofocuses to the specific content relevant to thatContinue reading
3D Bench Alignment for Prosthesis(demo version)
The story behind this creation is that it almost wasn’t. The original creation was designed (not by me) as an almost $90k vendor project in Unity3d. Unfortunately, due to NAPI plugin removal from Google ChromeContinue reading
Unique focus method
This is shows a method I created for dynamic focus of objects. It can be useful for a variety of interactions. Click the screen’s foreground, midground, and background. CLICK HERE.
Deming’s Red Bead Experiment
This elearning challenge was about Deming’s Red Bead Experiment. I will admit that I did not know what this was initially, however within 24 hours I had built a fairly good simulation to teach theContinue reading
Matching Game
This matching game was part of elearning challenge 121. I built and coded this, and added a timer and screen blocker. Everything was built in Storyline 2 to see how far it could be pushed.Continue reading
Negative Space
This is a player redesign for E-Learning Challenge 119. It utilizes comic panel styling and negative space to emphasize the Roy Lichtenstein content. http://richardleehill.com/hero/elc119/