This is a narrated example of the external anatomy of a frog. It’s basically a WebGL interactive model nested inside a Storyline 360 file. It has the ability to engage, and provide a SCORM scoreContinue reading
Cardiology Observations (RISE 360)
This is a popular Articulate 360 Showcase Example in Rise that I made. I experimentally prototyped this with a focus on heart animations in the gif format. Something no one was doing at the time.Continue reading
Froguts – Award-winning science portal.
Froguts, a simulative pedagogical tool designed to provide an engaging learning experience, was developed back in 2001 using the early iterations of Macromedia Flash (which is now Adobe). It was a work of art thatContinue reading
WOW!! Some surprisingly kind words :)
Although I’ve been on the Elearning Guys podcast before, I was pleasantly surprised to hear these kind words from Articulate’s David Anderson, NASA’s David Charney, and Nejc Dulmin about me and my work, which warmedContinue reading
VR Medical Meetup Metaverse- FLVC Webinar
I created a Collaborative Lab at SPATIAL.io for FLVC Florida Virtual Campus while serving on the Instructional Design Network Board in 2021-2022. During my presentation with Chad Marin, we had over 140 live attendees, andContinue reading
AR Frog Dissection!
This is a YouTube video with supplemental AR frog dissection titled Dorsal Anatomy. As an instructional designer and educational content creator on YouTube, I spent several years perfecting the concept behind this interactive dissection. MyContinue reading
VR Leepa-Rattner Museum
This is an ongoing 3D project for the Leepa-Rattner Museum of Art, which was featured in a video podcast by VR company SPATIAL. I volunteered for this project to support LRMA programs. There are threeContinue reading
Snooty Virtual Experience AR
The Snooty Virtual Experience was a volunteer project to help educate the public about the longest-living manatee named Snooty. It also was an effort to teach some of the biology and ecology involved with manatees.Continue reading
O&P Video Series (editor/producer)
I was the technology coordinator and editor for the (multi-camera) instructional video series for the H.O.P.E Orthotics and Prosthetics grant involving a consortium of 5 independent colleges throughout the U.S. Over 20 episodes.
“Hey Richard – I’m founder and CEO of Articulate. I am BLOWN AWAY with what you have done here. It’s beautiful. Congrats. “ – Adam Schwartz founder and CEO of Articulate HeroLand has recently been called oneContinue reading
Human embryogenesis [weeks 1-9]
This is an example of a dynamic timeline infographic that has a morphing slider thumb that changes as you drag it. It also has a transparent Storyline background that overlays a looping mp4 attached toContinue reading
This is a sample of froguts jr., a STEM series on science facts for kids. All animation and graphics, audio, voice-over, and music were done by me. This is closely related to the Owl PelletContinue reading
Tennis Elbow in 3D
This is a brief overview of some aspects of Tennis Elbow in 3D. Some palpitation and Action Simulation. Based on some simple models and kinetic actions I built. This too is integrated with LMS capabilities.Continue reading
Connect 4 3D Simulation
This is a fully 3D simulation of Connect 4 that has LMS integration (if you really wanted it). It’s fully constructed with real-world Physics and Gravity. The logic is embedded in the Articulate Storyline framework.
3D Toad LMS/WebGL Integration
This project is an integrated WebGL app within Storyline 3 for Biology simulation. The model is based and retopologized from actual photogrammetry source. However, the mechanics and animation were aesthetically created. You can See thisContinue reading
3D WebGL Virtual Part Task Trainer
This is a hybrid WebGL part task trainer/online learning object. I designed it as an experiment for 3D web development using glTF™ (GL Transmission Format) with its cost-effective specification that is royalty-free. Instructions: Select each identifierContinue reading
Goniometers V1 and V2
Here are 2 Goniometers I made using completely different types of software. The first is V1, which was built with Flash and converted via Swiffy to HTML5. The second one V2 is built using Storyline’s dials. V2 isContinue reading
Autofocus Medical Content
The Autofocus infographic exploits screen real estate by providing compact amounts of material hidden within a scene. When an area is hovered over or clicked, the screen autofocuses to the specific content relevant to thatContinue reading
3D Bench Alignment for Prosthesis(demo version)
The story behind this creation is that it almost wasn’t. The original creation was designed (not by me) as an almost $90k vendor project in Unity3d. Unfortunately, due to NAPI plugin removal from Google ChromeContinue reading
Unique focus method
This is shows a method I created for dynamic focus of objects. It can be useful for a variety of interactions. Click the screen’s foreground, midground, and background. CLICK HERE.